Selected projects
A concise look at the studio’s work across immersive sound design, game audio pipelines, dialogue cleanup, mix, mastering, and full post-production delivery.
Selected case — spatial systems, implementation, final mix
STD5 Studio Identity
Sonic signature, room tone, and final delivery for a partner studio launch.
Sound design · Mix
Feature Trailer Finish
Dialogue polish, cinematic impacts, final loudness pass, and theatrical export prep.
Post-production · Master
Playable Audio World
Adaptive ambiences, gameplay cues, and Wwise-ready implementation packages.
Game audio · Middleware
Motion Graphics & VFX
Custom VFX and compositing crafted to elevate short-form commercials with cinematic quality and visual impact.
Commercial · Visual Effects
Streaming Series Mix
Episode-level dialogue balance, atmos beds, and platform-ready loudness consistency.
Series · Mix & master
Festival Trailer Cutdown
Music edit, risers, transitions, and broadcast-safe final stems for release.
Trailer · Music edit
What We Did
The Last Frequency
A sample feature-film case study slot for dialogue edit, sound design, Foley supervision, mix, and final delivery.
Feature film · 2026
Dialogue · Foley · 5.1 mix

The Talkers

Love Tactics
Cinematic sound design
Game implementation
Final delivery

